operator overloading using unary and binary operator
#include <iostream>
using namespace std;
class loc
{
int longitude, latitude;
public:
loc() {} // needed to construct temporaries
loc(int lg, int lt)
{
longitude = lg;
latitude = lt;
}
void show()
{
cout << longitude << " ";
cout << latitude << "\n";
}
loc operator+(loc op2);
loc operator-(loc op2);
loc operator=(loc op2);
loc operator++();
};
// Overload + for loc.
loc loc::operator+(loc op2)
{
loc temp;
temp.longitude = op2.longitude + longitude;
temp.latitude = op2.latitude + latitude;
return *this;
}
// Overload - for loc.
loc loc::operator-(loc op2)
{
loc temp;
// notice order of operands
temp.longitude = longitude - op2.longitude;
temp.latitude = latitude - op2.latitude;
return *this;
}
// Overload asignment for loc.
loc loc::operator=(loc op2)
{
longitude = op2.longitude;
latitude = op2.latitude;
return *this; // i.e., return object that generated call
}
// Overload prefix ++ for loc.
loc loc::operator++()
{
longitude++;
latitude++;
return *this;
}
int main()
{
loc ob1(10, 20), ob2( 5, 30), ob3(90, 90);
ob1.show();
ob2.show();
++ob1;
ob1.show(); // displays 11 21
ob2 = ++ob1;
ob1.show(); // displays 12 22
ob2.show(); // displays 12 22
ob1 = ob2 = ob3; // multiple assignment
ob1.show(); // displays 90 90
ob2.show(); // displays 90 90
return 0;
}
*what is operator overloading?
Operators are functions. Specifically, operators are special functions that are used to perform operations on data without directly calling methods each time. Common operators that you should be familiar with include +, -, *, /, <<, >>, and so on. All such operators can be used on primative data types in C++ to achieve certain results. For example, we can use the + operator to add together two numeric values, such as ints, floats, and doubles:
* What are the benefits of operator overloading?
#include <iostream>
using namespace std;
class loc
{
int longitude, latitude;
public:
loc() {} // needed to construct temporaries
loc(int lg, int lt)
{
longitude = lg;
latitude = lt;
}
void show()
{
cout << longitude << " ";
cout << latitude << "\n";
}
loc operator+(loc op2);
loc operator-(loc op2);
loc operator=(loc op2);
loc operator++();
};
// Overload + for loc.
loc loc::operator+(loc op2)
{
loc temp;
temp.longitude = op2.longitude + longitude;
temp.latitude = op2.latitude + latitude;
return *this;
}
// Overload - for loc.
loc loc::operator-(loc op2)
{
loc temp;
// notice order of operands
temp.longitude = longitude - op2.longitude;
temp.latitude = latitude - op2.latitude;
return *this;
}
// Overload asignment for loc.
loc loc::operator=(loc op2)
{
longitude = op2.longitude;
latitude = op2.latitude;
return *this; // i.e., return object that generated call
}
// Overload prefix ++ for loc.
loc loc::operator++()
{
longitude++;
latitude++;
return *this;
}
int main()
{
loc ob1(10, 20), ob2( 5, 30), ob3(90, 90);
ob1.show();
ob2.show();
++ob1;
ob1.show(); // displays 11 21
ob2 = ++ob1;
ob1.show(); // displays 12 22
ob2.show(); // displays 12 22
ob1 = ob2 = ob3; // multiple assignment
ob1.show(); // displays 90 90
ob2.show(); // displays 90 90
return 0;
}
*what is operator overloading?
Operators are functions. Specifically, operators are special functions that are used to perform operations on data without directly calling methods each time. Common operators that you should be familiar with include +, -, *, /, <<, >>, and so on. All such operators can be used on primative data types in C++ to achieve certain results. For example, we can use the + operator to add together two numeric values, such as ints, floats, and doubles:
* What are the benefits of operator overloading?
By overloading standard operators on a class, you can exploit the intuition of
the users of that class. This lets users program in the language of the
problem domain rather than in the language of the machine.
The ultimate goal is to reduce both the learning curve and the defect rate.
The ultimate goal is to reduce both the learning curve and the defect rate.
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